Coming Soon PvZ HPaZ (Game Maker Studio 2 Engine)
Next up
Seeds rework (WIP)
This was something.
Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)
(WIP)
Cheap yet strong strategy
The ground plants logic is finally coded!
With the snow pea rework ground plants are now stronger!
(Snow pea shoots slower but now after 10 peas it will freeze a zombie)
coughing zombie vs hydrogen shroom
(early doomshroom test)
A doodle of asgore i made cause #FridayFanartFriday
(i deleted it before, was unsure about posting this or not lmao)
WIP
New look for the game
A lot of features were added on PvZ Evo Cross (New and redesigned Seed Packets, New plants, new animations for zombies, new reanimations and last... we are hiding something HUGE for the game!), you can watch some of the new features on the last video!
Didn't know how to show the amount of new content for the game, the video duration ended up being 16 minutes so... yeah.
New Plants,
New GUI,
Added a lot of keybinds,
Last Stand Endless
And a secret mode...
Fumeshroom
RIDING IN MY DOG, RIGHT AFTER A BREAK
H O W
it's been less than a day an already have more likes and views than the others WIP videos
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