1 year ago

COMMISSION

@Fredinator 's Main OCs

I had fun drawing them

also Fredinator is a cool guy...




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a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare

The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable

There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants

Easter art!! Happy Easter everyone!! :] hope u all had a great day!! #art #digitalart #furry #fursona #easter #holiday #bunny #bnnuy #yay #yippee #myart #myoc

PvZ:CI is currently looking for: - Writers - Translators (English, Chinese) To apply for one of these jobs join the Discord server: discord.gg/tBD3hnCpT4 You can also join to get more frequent updates on the game's development.

matching with @Kubachan on discord :3

NEW BANNER Drawn by: @MarineBlue Speedpaint: https://www.youtube.com/watch?v=A6Y2lFjDWLc PvZ CI's Discord Server (More frequent updates): discord.gg/tBD3hnCpT4

PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.

This Company sure is Lethal.

I know I've neglected this a bit, but i'm getting back to the project. My right-hand man (@NowhereBunny ) has been rather inactive lately. New office WIP models and textures: @MarineBlue