Hard Mode - All characters are 20/20/20/20 from the begining of the night.
Overdose - No time display, No battery display, many glitches interrupting the visual cues, intense music plays on background making hard to listen to sound cues, all characters are on 20 mode.
Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Maybe make the game all filtered?
Just gonna repost my Spring Bonnie 2.0 art in comic style i did sometime ago. I wanna get this vibe.
The outcome...
Gotta wear a gasmask before going to watch Amazing Digital Circus in cinema. Its going to stink in there!
Topic of the week
Development has started (the demo will be available soon (it will feature one night))
William when he randomely finds Charlotte Emily outside of Freddy's (Evil kids locked her out)












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