I was planning to make this announcement after I had some progress done so I had something to show, but I thought some of you would be happy to hear that I am continuing development after this very long 3 year hiatus.
3 years! It's crazy how time flies. But anyway, can't wait to expand this game further and see your reactions.
However, I don't think I can quite match the speed I had when I first released the first demo. I'll definitely try to speed it up when possible, but, life has gotten significantly busier since I first released the game so it certainly won't be easy.
Next up
Version 1.2.0 OUT!
Grand Theft Noot reaches 100 Followers! And a Poll
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
Cash Banooca
2d lighting experiment










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