I was planning to make this announcement after I had some progress done so I had something to show, but I thought some of you would be happy to hear that I am continuing development after this very long 3 year hiatus.
3 years! It's crazy how time flies. But anyway, can't wait to expand this game further and see your reactions.
However, I don't think I can quite match the speed I had when I first released the first demo. I'll definitely try to speed it up when possible, but, life has gotten significantly busier since I first released the game so it certainly won't be easy.
Next up
Grand Theft Noot reaches 100 Followers! And a Poll
Version 1.2.0 OUT!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
it happens
Only true badasses may pass! #conceptart #art #gamedesign
Explosive domino effect
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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