Game
SplatterHouse IV

11 months ago

continuing with the game dev


Hello everyone, the latest updates on the development of splatterhouse IV *4*

-Porting the game now to construct 3 (if by any chance I can no longer use the engine, I will port it back to construct 2

-the game play will be based on the game splatterhouse 2

due to the ideas of moving the enemies and character in 8 directions, they didn't work out

-I will be making the alpha of the game available

later, which contains

*basic enemies

*power up test

*obstacles

*test map

-the image you are seeing is how the game is progressing, based on the mega drive graphics

which has a somewhat blurred shader with scanline and noise effects, to look like a tube television screen

more news coming soon :)



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The New Credits screen!!

completed thumbnail

What did you think?

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

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Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

DEVLOG 2

Right now I'm making all the bosses in the game here at aseprite

First the jaw breaker for now will be like this with these colors maybe I'll change it later.

The New 4.0 including the @Paquete5 songs and reworked sprites (forgot to mention: press the Bloodness text to start)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

DEVLOG 5 recreated the game's HUD, prototype enemies, and a test song from splatterhouse 3 to be a placeholder