Hello everyone, the latest updates on the development of splatterhouse IV *4*
-Porting the game now to construct 3 (if by any chance I can no longer use the engine, I will port it back to construct 2
-the game play will be based on the game splatterhouse 2
due to the ideas of moving the enemies and character in 8 directions, they didn't work out
-I will be making the alpha of the game available
later, which contains
*basic enemies
*power up test
*obstacles
*test map
-the image you are seeing is how the game is progressing, based on the mega drive graphics
which has a somewhat blurred shader with scanline and noise effects, to look like a tube television screen
more news coming soon :)
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