Game
Continuity
13 years ago

Continuity on http://Indiegames.com


I just realized that two days ago, Continuity was a “Browser Pick” at Indiegames.com.

Seems that the game has resonated with a lot of people, so I’ll be working on a HTML5 port of the “engine”, and then I’ll explore the concept further on a new game.

Thanks very much everyone!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Path of Kami: The Evolution of the Lore

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Showing off player 2 😎

What do you think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

I made a small jungle house.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100