Next up
I've gone back 2 redo Misty Lake, as I and many others were unhappy with how it felt in the first demo. The stage has been scaled up and reworked, and new alternative paths have been added. It's not done yet but so far it feels a lot better imo.
Some screenshots of the (mostly) finished level Titanic Plain for my game Sonic and the Black Knight HD. Play this level as well as Misty Lake, Camelot Castle, and Deep Woods in the 0.2 demo release that I just put out today!
Here's some screenshots from the finished level Deep Woods that will be included in the next demo release of my game Sonic and the Black Knight HD (working title.)
Here's a quick preview of the new stage Crystal Cave that will be included in version 0.2.1, coming this Friday the 4th!
Progress on Deep Woods is coming along pretty well I feel.
Here's another clip of a redone 2d segment from the Titanic Plain stage. Version 0.2.1 with these changes and more will be dropping this Friday the 4th!
Screenshots for the first few stages of Sonic Adventures Revisited
All the sections on the prisoner vehicles have been redone to be 2d segments, which I feel makes them flow much better. Here's a preview of one of those sections!
Here's another quick clip of the new stage Crystal Cave, included in the new version 0.2.1, just released today! Come give it a try!
I like the way the marsh turned out, the bright purple definitely screams "Not safe, do not enter!"
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