I'm having a really difficult time understanding how monogame works, and the online info doesn't make much sense. I really just want to know how to use monogame to convert games as simply as possible. I'm trying to show people the tutorial games that I've made progress with, but they can't because their graphic card isn't supported by xna. I want to release games for psm as well and I'd like to know the conversion process ahead of time. so if anyone browsing knows, please share some knowledge with me on the subject. Thank you.
Converting XNA 4.0
Next up
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
Path of Kami: The Evolution of the Lore
Another house i made long time ago.
Runestones: from concept to in-game model๐ฟ
What you all think
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.










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