Okay, so all collisions in GodSpace Galactic 2 will cause damage when they first collide, and if they continue to collide, the more massive object will abosorb the smaller one. The damage itself is based on the force and angle of the collision (head on collisions do more damage than glancing blows), and is lessened the more dense an object is, as itโs easier to break a rock than it is solid iron, as iron is more dense and the bonds tighter. Also, this allows small, dense objects to do more damage to larger massed, yet less dense objects, like a dense bullet in a less dense body.
Next up
Bandana Dee the Dream Friend
Just a Pico sprite
I worked so hard to get all four of them to the end safely, but then...
Levels' maps.
Path of Kami, running around the shrine area
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
Among us_into Madness
Cozy snow house i made a while ago
Where is Spider-man?
(sound ON ๐) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:










0 comments