Next up
spooky scary skeletons
well ig phase one is done- time for phase two yay
skill issue
i forgor is the game over screen in the current demo version- if not then have this
i feel like there's an au where sans is inverted like this
also the inverting is gonna be really easy to make for phase 2 lol
looked at some reference and the background was horribly innacurate lol so i fixed that
Attacks based on the previous concept art
jokes on you it's still only 30 fps
(this comment is on the cibles video btw)
um im rly lost-
how am i supposed to make name selection .w.
i might just make it a list of selectable names (like in the second image)
im trying to make this accurate, am i missing anything
(this is for ulbr btw)
yum











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