Game
Cosmic Defenders
7 years ago

Cosmic Defenders [Public Alpha 1.3.2]


Hello, everyone! Finally the public alpha release is out. There’s too many changes for me to post images on everything, so I’ve done my best to write it all down as seen below.

Make sure to post your speedruns to the subreddit: https://www.reddit.com/r/cosmicdefenders/

Make sure to get your hands on it, as it will only be up for 24 hours!

Thank you all so much for being patient, and I cant wait to release more.

zaphgames

Additions

  • Added so the last boss’ projectiles will spawn at different heights (Pyro 50-13)

  • Added healthbar above all players

  • Added a damage indicator when getting attacked (Example: “-1”)

  • Added pug

  • Added new special “Immunity”

  • Added new level “Clealia”

  • Added more enemies for wave (6, 7, 8, 15) (Pyro 50-13)

  • Added new player models, which switches depending on levels

  • Added new timers for Immunity, Rapid Fire, Rockets, that appear under the player to see how long their special is activated for

  • You can now drop your weapon by holding the Y-button

  • Added new weapons (Colt Python, P90, Famas G1, M2018, Tar-21)

  • Added a healthbar for the turret so you can see how many bullets is left (Blue color = regular fire rate, Yellow = rapid fire, Red = player is dead, doesn’t fire

Hotfixes

  • Fixed a couple pause issues that would happen on boss battles. Not game-breaking, luckily

  • Fixed a couple of sprite issues that would happen on pause

  • Turret & Barricades now snap to 8x8 instead of 16x16 (smoother)

  • Fixed speedrunning issue

  • Fixed another turret issue

  • Fixed a string error on speedrun timer

  • Fixed an issue where the game would crash if a player was being healed and got killed at the same time

  • Fixed an issue where turrets wouldnt stop shooting on pause

  • Fixed some graphical issues with rockets

  • Fixed vibration on pause

  • Fixed a bullet graphical issue

  • Fixed collision issues with barricade & turrets

  • Fixed the barricade’s hitpoints bar

  • Fixed an issue where if you hold a barricade above your head and a projectile hit it (It gets destroyed) you wouldn’t be able to purchase another one

Changelog

  • Recolored Beretta 8000D, MP5-1, AK-47, Turret, P90, M2018, Tar-21

  • Changed last boss’ movement speed aswell (He’s quicker)

  • Added “B”-button (or O) as a method to go back instead clicking “back”-button

  • Made the countdown of “seconds until enemies come” alot larger, so it’s easier to see

  • Fixed a whole ton of saving issues that was happening, and fixed so it will update your info once you download the alpha

  • Changed Boss’ 3 boulder hp from 200 to 250, and it now spawns every 10 seconds instead of 20 (Pyro 50-13)

  • Made AOE damage for Rockets, so now you kill as many as you want with one hit

  • Made the gravity on Pyro lower, which means you jump slightly higher

  • Made the gravity on Clealia higher, which means you jump slightly lower

  • Player’s will now drop their current weapon on death.

  • Changed the vibration on damage, noticed it took alot of battery life off the controller… (2 battery packs later)



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