Hello, everyone! Finally the public alpha release is out. There’s too many changes for me to post images on everything, so I’ve done my best to write it all down as seen below.
Make sure to post your speedruns to the subreddit: https://www.reddit.com/r/cosmicdefenders/
Make sure to get your hands on it, as it will only be up for 24 hours!
Thank you all so much for being patient, and I cant wait to release more.
zaphgames
Additions
Added so the last boss’ projectiles will spawn at different heights (Pyro 50-13)
Added healthbar above all players
Added a damage indicator when getting attacked (Example: “-1”)
Added pug
Added new special “Immunity”
Added new level “Clealia”
Added more enemies for wave (6, 7, 8, 15) (Pyro 50-13)
Added new player models, which switches depending on levels
Added new timers for Immunity, Rapid Fire, Rockets, that appear under the player to see how long their special is activated for
You can now drop your weapon by holding the Y-button
Added new weapons (Colt Python, P90, Famas G1, M2018, Tar-21)
Added a healthbar for the turret so you can see how many bullets is left (Blue color = regular fire rate, Yellow = rapid fire, Red = player is dead, doesn’t fire
Hotfixes
Fixed a couple pause issues that would happen on boss battles. Not game-breaking, luckily
Fixed a couple of sprite issues that would happen on pause
Turret & Barricades now snap to 8x8 instead of 16x16 (smoother)
Fixed speedrunning issue
Fixed another turret issue
Fixed a string error on speedrun timer
Fixed an issue where the game would crash if a player was being healed and got killed at the same time
Fixed an issue where turrets wouldnt stop shooting on pause
Fixed some graphical issues with rockets
Fixed vibration on pause
Fixed a bullet graphical issue
Fixed collision issues with barricade & turrets
Fixed the barricade’s hitpoints bar
Fixed an issue where if you hold a barricade above your head and a projectile hit it (It gets destroyed) you wouldn’t be able to purchase another one
Changelog
Recolored Beretta 8000D, MP5-1, AK-47, Turret, P90, M2018, Tar-21
Changed last boss’ movement speed aswell (He’s quicker)
Added “B”-button (or O) as a method to go back instead clicking “back”-button
Made the countdown of “seconds until enemies come” alot larger, so it’s easier to see
Fixed a whole ton of saving issues that was happening, and fixed so it will update your info once you download the alpha
Changed Boss’ 3 boulder hp from 200 to 250, and it now spawns every 10 seconds instead of 20 (Pyro 50-13)
Made AOE damage for Rockets, so now you kill as many as you want with one hit
Made the gravity on Pyro lower, which means you jump slightly higher
Made the gravity on Clealia higher, which means you jump slightly lower
Player’s will now drop their current weapon on death.
Changed the vibration on damage, noticed it took alot of battery life off the controller… (2 battery packs later)
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