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FNAF2 - Requiem
3 months ago

Couldn't finish the project in time for the movie, have a new jumpscare for Mangle instead!




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"W̶̢̛̹̩͖̹̗͔̖̗̟̜̑̆̎́̈e̷̢̹̘͍̼̿̌́̓̋͋̓̅̆̋̓́̉̓'̴͚̩͉̭̫̣̯̇̎͊͒̿̃r̷̨̮͍̰̫̩̭̙͓̅́̽̐e̸̓́̌͗̉̌̽ ̸̩̤̜̠̲̯̲̞̏̂̏́S̷̀͋̉̄̅̓̃̀̏̊̍͑̈̒ţ̶͚̰̳̱̪͇͑̊̈̾̓ͅį̴̙̫̼̪͙̰̪̦̹̍l̴̩̗̩̭̳̦̻̼̉͊͑̒̑̾͠l̵̑̎̒̊̓̒̄̀͗̚͘͝ ̷̧̢͍̭̠̠̳̞̺̀̒H̵͚̲̯͙̬̞͛̒̈́͑̃͑͂͛̄͋̋͛̆̋̂e̸͕̦͔̙̹̪̗̬͌̊͂͐͑̋͆̏͛̽̋̐r̷̨͊̓͆̓̄͛̑̈́e̸͓̤̅̒̌͠, Quincy"

FNAF Requiem - DEMO 0.5.0 Release

The final intended version of the game's demo. Features a large overhaul of how the game is introduced to players, quality of life changes, and new character models by JeffTheHampster.

withered cindy pixelart

Finalizing assets for the demo. My friend Bria made all the good UI in the game (the daytime stuff), and watching it snap into place has been a delight.

Hey, i just remembered i can create.

(Custom Bookmark)

Spent all day recording voice lines and doing editing for FNAF2 Requiem today, and accidentally created something hilarious from a crashout that my friend (@ aeswar-official on bsky) recorded for me.

(No, this is not the edit that will be in game XD)

FNAF Requiem - Development Update - Have a Golden Freddy model you'd want featured in a fangame?

The game is now fully playable start to finish! Now what's left?

Experimental animation of BB morphing into Halfway BB. These characters won't visibly transform like this in POPGOES Evergreen but it was fun to see how it could look. (2023)

Announcing my new FNAF fangame,

FNAF 2: Requiem

The alpha phase is just now done, so there's not much to show off at the moment (due to placeholders) but I'll be keeping it up to date as development continues.