Game
CRAZE
12 years ago

CRAZE, day 0


Logging on at 23:59 local time.

Mood: Tired to shit (grumpy too)

What was done today:

  • Models of the first scenery, with props, still work in progress;

  • Images of the user interface (minimalistic) + some logos;

  • Bare-bones program with bits and pieces of UI that compiles successfully;

  • An alternative to a shitty 2D API. Still need to put a font on it.

What I could have gone without:

  • Irrlicht’s sub-par 2D functionality and labyrinthic reference manual;

  • Uncomfortable chair/desk/whatever;

  • Writing very verbose, boilerplate code;

  • Constant interruptions (goodbye GameJolt chat).



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Smile! Here, take some happy pills! βœ¨πŸ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Showing off player 2 😎

What do you think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Alone Together....

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)