Additions
Added 14 new Trophies. These can be viewed via the Main Menu (See menu for further details; currently Trophies are set to a 5 second delay interval).
Added Ranks to Jobs. F>E>D>C>B>A>S for job progression bars (In the future increasing the rank will give better rewards; Job stamina per rank will be reduced by 1.5 as well as increasing cash rewards).
'S' rank means a job has been mastered, and cannot give further better rewards but can be repeated.
Added level gates to Jobs to prevent skipping of Jobs. These level gates will be changed slightly in the next update that brings City Bosses into the game.
Changes/Fixes
You can now purchase Properties whilst your Money is over two billion.
Properties Management Income cap has been increased from two billion and will now display shortened text. Ie: Billion.
The method used to detect city completion has been improved using a new overhauled calculation system.
Doing any Job grants City%, unless your Rank is S. Fully completing the Job Progression Bar while being Rank S will grant the bonus XP needed for the City%. This applies currently only to New York (for now).The in-game phone cannot be opened whilst in the Options Menu.
The HUD for the player is now hidden whilst in the Options Menu.
Fixed an issue causing the game to save on either Hitmen Jobs or Properties Menus, meaning you can never exit to the world map. (Reported by player)
Upped the player level cap from 250 to 400.
Going over 2 billion will change how money is drawn onto the screen.
The Quit button in the Pause Menu now takes you to the Main Menu instead (Be sure to save before quitting!), so you can view Trophies.
The Quit Button in Properties Management now functions as intended.
The Exit to Map button within Hitmen Jobs now takes you to the correct city you're in.
You can now use the mouse scroll-wheel to scroll through properties.
The in-game phone is now automatically hidden when in the pause menu.
Optimisations
Optimisations have been made to the Upgrade Stats menu.
Optimisation has been made to the level up system. Changed fixed update from executing 60 times every second to once every 1 second(s).
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