Hi! I instantly fixed the bugs that one user reported the other day! Some of them were cricitcal, as it stopped you from getting any further on some levels!
The hotfix demo 2.1 will come up later today with the following bug fixes:
Paintbuckets collision now always work (overlap as they should)
Elevator can now be taken down again if you miss it / fall off.
Timer on the time wall puzzle(s) is now working (real seconds implemented)
Enemy bullets donβt go through objects.
*Smoother landscape surface on Level 6 (was hard to navigate on)
If you see any other bug please report to me, for now, the biggest shall be resolved!
Hotfix Demo 2.1 coming up later today!
Thanks
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