Game
The World We Knew



3 years ago

Crossbow, Sword and Sam




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Hud Design V1 -

I really wanna go for a "Modern Medieval" style for the game, I feel like the hud should reflect this

HP = Health Points

DP = Defense Points

AP = Action Points

PG = Pressed Gold (This is the ingame currency)

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

A sneak peek at the new OST, can you guess what this song will be used for? 🤔