
Next up
He vuelto a desarrollar Grim Knight y estos son los avances: mejoras en la IA de los enemigos y un nuevo enemigo; el cuervo.
I've been back to developing Grim Knight, and here are the updates: enemy AI improvements and a new enemy: the raven.
| PATLUK |
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Levels' maps.
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
NEW AWP DESIGN !
Pixel art gif
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
Snacktime
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