Game
CuBeat
6 years ago

CuBeat still being developed, polished, and planned out.


I'm going to start out by saying CuBeat was a more realistic starter project of mine that I wanted to see become publicly available. My previous Unity projects have been way over my head and have taken an insane amount of time to build, and I just lost motivation.

CuBeat is not that. It's been functional and a work in progress. I've been busy revamping a bunch of things and re-planning my approach towards it. I've stumbled upon a large issue that I will be mentioning in a bit.

The important part is that CuBeat will be returning. There will be a playable game, and I'm making attempts to create a WebGL demo when released so users can try before a download.

A huge issue however has been music. CuBeat is meant to be a rhythm game, one with an editor and many levels unofficial. I wanted to use a service to help avoid issues with levels for others. Audiosurf is a good example of what I am talking about: You can generate a level based off local files, but since CuBeat plans on having a much larger variety of customization, and the days of local music is fading with streaming services, I wanted accessibility.

If anyone could direct me to a possible service to allow music usage without a user account, legal for games, and allows API usage, I would greatly appreciate it. It would further development along a lot.

The game will not be coming back out soon. It still has a lot of things to be worked on, and I'm only in the start of the revamp process. I have big plans and new additions. Some I will hint at is multiplayer and major level customization options.

I hope to see you soon.



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698