Hello again! It’s been a little while since I released an update to CubeFling, and this is NOT the reason. ;) In actuality, I have been working on this along with something much bigger. The date of its release, mind you, was posted as the previous Devlog. Anyway, on with this update! In version 1.1.0, I have introduced a new way to view your scores. Plural. That’s right, CubeFling now has a top 3 feature! The scores menu will save just as your personal best would prior, and makes competing even more interesting with the ability to rise up your local leaderboard. I hope you enjoy this update, and also, look forward to more background music in the next one! Thanks for reading. :)
Next up
We are under attack!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Explosive domino effect
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
:] me sigue sin gustar
:] I still don't like it
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
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