Game
Cubome
12 years ago

Cubome: Game Jam Hangover Bug Fix


3 potentially game killing bugs have been fixed this morning.

1) The player dying in the ‘wrong way’ on level 6 had made it impossible to continue. No more.

2) There’s an ending now. It was there, before, in the game files, but the player never had access to it.

3) Color puzzle on the last level has a danger barrier. It had been there before, but hovering way off where the player wouldn’t touch it because it was making testing a pain in the ass. I was too tired to move it back before publishing, apparently. Fixed.

Enjoy, I’ve been extremely pleased with peoples impressions so far and will be turning this into a much longer, fuller affair.



1 comment

Loading...

Next up

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

My D&D art for my family so far (WIP if you couldn't tell)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.