Game
Cubome
11 years ago

Cubome: Game Jam Hangover Bug Fix


3 potentially game killing bugs have been fixed this morning.

1) The player dying in the ‘wrong way’ on level 6 had made it impossible to continue. No more.

2) There’s an ending now. It was there, before, in the game files, but the player never had access to it.

3) Color puzzle on the last level has a danger barrier. It had been there before, but hovering way off where the player wouldn’t touch it because it was making testing a pain in the ass. I was too tired to move it back before publishing, apparently. Fixed.

Enjoy, I’ve been extremely pleased with peoples impressions so far and will be turning this into a much longer, fuller affair.



1 comment

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Another house i made long time ago.

Have a good Boi

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Family band complete!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.