Game
Sonic Adventure: Grounded ~ Act 0

7 years ago

Current progress as of October 7th:

Completed the boss fight scripting, with all that's needed now for it is more fine-tuning.

So that's one act out of three done, with Act 1 nearly done.
Then I can start Act 2.




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Since the question was asked, we uploaded a .zip version of the package! Though, it's still windows. To download it, just click there.

Dr. Eggman would like to announce that the levels for Act 0 are complete layout and scripting wise, and now all we need to do is polishing and finishing stuff up, along with the other cutscenes and extra content. See you soon.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Why walk when you can jump?