Game
Temporal Transit: Unification
2 months ago

Current status of TT:U

Pretty much all of the mechanics for the TF2 level have been made. VA for 1 of the characters still being looked into. Once I get a confirmed VA then I can start creating the level itself.




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I've noticed people are getting stuck in Sapphire Ridge act 2 of Blair's Rip & Tear since the stage is invisible. DON'T PANIC! This is simply a glitch and I'm fixing it as we speak by using tilesets instead! Stay tuned...

It's now officially midnight in the UK, which means that it's officially my 24th Birthday!

In celebration, I decided to take this cute family photo!

From left to right: Myself, my little sister Daekan-Chan, and my wife Sanumo-Chan.

Have a good day, y'all!

Today is a very good day. It took me nearly 3 days of constant resets for this guy.

Despite the plethora of issues I've faced with working on the game, the official 0.2.0 update for TT:U is finally here; The movement update! (There's a changelog included with the download) https://www.youtube.com/watch?v=3zPapYQDvNQ

Don't you just hate GameJolt's character limit?

Voting on the poll has now concluded, and Buried Fortitude won!

I made a YouTube community post with more information, go check it out:

https://www.youtube.com/channel/UC2mOXPovZLRauTA53j_hp-Q/communi…

(I used an image due to the character limit)

Here's a road map of the games I plan to make/release going forward. Things to note: -The names, such as "The Lurking Crypt" aren't final -The unconfirmed projects may not happen at all -This list may not be accurate in the future

We are under attack!