Not a devlog, just me rambling.
So, it's been over a year since Green Sans's reboot was announced. The decision was both tough yet painfully easy to make, and I wanted to reflect upon that.
Nowadays, when I think back on Green Sans before the reboot (which I will be calling "Preboot" from this point on), I both cringe at it but maintain a certain fondness towards it. Sure, I outgrew the sense of humor the project used to have and no longer had any motive to parody the things I was parodying, but it was just dumb fun my friends and I were having that somehow gained a following. I wouldn't be where I am now if it weren't for that, so in that regard, I'm grateful for preboot.

Some people have come to see that as I do, while some still don't quite get my decision to completely change the project on its head, going against its initial identity in favor of something completely different.
If I were to do things differently, I probably wouldn't have announced that Green Sans stopped being a joke game and would let the fans sort of piece it together as it evolved in the background, but at the same time, I think pulling the trigger right then and there wasn't a BAD call to make. At the end of the day, this is my vision. I don't owe people a certain type of game, and I'm satisfied with how it's been turning out for us so far.

It's given me a lot of room to improve my work as a writer and artist, and I think Green Sans will be the best thing I give to this community if it ever releases fully. Green Sans is more than a silly recolor and more than a means to tell a compelling story. He's the perfect culmination of my childhood interests and hyperfixations, using them all as fuel to create something new that perfectly reflects me as an individual, as well as my team. It's why he's still a Sans despite acting nothing like him; it's an intentional decision made to reflect what he represents as a creation, not just a character.

I know my current fanbase is too young to really grasp that, and I've accepted that the lengths I go to may not be truly appreciated for some time, if ever. But if you are reading this and can sympathize with my mentality, then kudos to you. I hope you can create something that you feel you have a strong personal connection with and have it be loved by a few people. Maybe you already have, and you haven't realized it yet. Maybe you overlooked something you thought was one thing, but could turn out to be something far greater than you could ever imagine.

I think I'll leave comments on this post. I don't like to have my comments enabled on my Gamejolt posts, nor do I really like to post on Gamejolt, period. But I feel like this specific post might garner some discussions that I could maybe indulge in. Or maybe I'll just get people asking me where game progress is, to which I still can't say anything about that just yet. But things are going good, I promise.

(Many things are placeholders in the GIF above.)
So here's to another year. Maybe I'll find something new that will influence my work and leave a mark on my legacy as a creator, or maybe I'll find success in other endeavors in my personal life that will be reflected in my writing. I guess I'll just have to wait and see. And so will you.
Until then!











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