
Currently working on a completely renewed inventory system and the translation system. Also heres a bit of a test to show you how's the game going (without the new inventory system). I focused mostly on programming but i gave the game a bit more visuals.
Next up
He got this new anime plot and shared it with a friend who was guarding a bar. Normal talk in a normal forest.
Another test, this time for creatures talking with each other. The world just feels a bit more whole now!
(audio from Pootis Engage)
Heya everybody!
I've been working on the final release since the beginning of the year and... the demo looks a lot simplier than i remember (it was the begin anyways).
So, here's a first watch to the menu, in front of a great world waiting to be explored!
Night of the Dancing Engineer became a mini horror game...
How my silly AI testings ends like this all the time?
π’ Akupara will be at PAX East THIS WEEK! π₯³ Visit us at booths 15090-15091 to check out: π‘οΈ GIGASWORD by Studio Hybrid + ποΈ Airframe Ultra by Videocult! See you at PAX, May 8-11! π
Currently remaking one of my favourite Mario games: Super Mario Land! Gonna be a semi 3D (quite like New Super Mario Bros). If you're interested, be sure to follow for more info in the future!
Just wait a bit, for the rabbit bit ;)
https://gamejolt.com/games/superMarioLand_theComeback/767644
Skelejack jump animation
Ya like DK? They gonnagecha!
A new game arose!
Today I finally released the demo for my new big game:
Frecuencia Roja (Red Frequency)!
I uploaded it to itchio, but when I have more time there's gonna be a release here too. For now:
Tired of enemies shooting at you? Shoot BACK. But with a sword.
π Your Wave Blade doesnβt play fair.
Try the Resonant Blade demo before it disappears tomorrow morning!
https://store.steampowered.com/app/2092270/Resonant_Blade/
Once again, I was testing a new mechanic (valve/lever style) that makes the player need to manage it's time, and...
Uh oh! What's that at the end of the creepy dark hallway?
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