Game
Tales from Miridell
7 years ago

Currently working on the Demo, right now we are using placeholders and working out the mechanics. Our GDD is still in development.




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Sprite animation for our archer character made by Sweaters, in Miridell you take control of 3 warriors that you can switch between at will :)

BTW what do you all think about our logo, created out of love too the old minimalist style Final Fantasy box art.

Here's a small concept from our team's Art Director of one of the key locations. What secrets are held within this ancient temple?...

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Werehog transformation process. #sonicunleashed

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Regional Bulbasaur. #Pokemon