Next up
it doesnt look as rough in person
Might reprint some things and sand them down (maybe solder too) but it looks good
finished custom night codes + new camera animation
theres still a lot of bugs tho
IMPORTANT UPDATE
Just initial D propoganda (Watch initial D)
WIP on a better menu screen. I still don't think it entirely fits the game too well but if it works it works right?
shelves are pretty kewl
Just finished the ai code (for the most part) and now I'm working on touching up rough edges or fixing renders I don't like. For example: I didn't like the arm in the scruffy hallway render so I fixed it and imported it into the game!
i dunno how to make the fur less thick
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