Bug Fixes
Fixed window remaining resizable in exported builds
Fixed repeated error 52 "Already connected" spam when opening the multiplayer menu
Fixed "Must be connected to join or create a room" error when creating or joining a server
Fixed TinkyWinky spawn transform overwriting editor scale
Fixed player name not updating in GlobalLobby in real time when changed in the menu
Fixed players being unable to rejoin a server after returning to the main menu
New Features
Added pause menu (ESC to open, Resume to close, Quit to leave the match)
Added connection error detection — multiplayer is blocked if Photon fails to connect
Added version check block — multiplayer is blocked if the game version is outdated
Extras gallery now preserves aspect ratio for images of different sizes Added 5 new images to the Extras gallery
Multiplayer codebase prepared for multiple game modes
TinkyWinky switches to a different custard if it fails to reach the current one within a timeout











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