Next up
Continue my work on PS1 aesthetic simulation in Blender for my next original project. Learned how to make some post processing effects, make it look more retro and texture&model wobble during animations! I like it so far!
Another quick camera animation in Ps1 style, Still learning the basics of animation since i just got alittle more time for it.
ok, when u bring fnaf 2 movie into your theory - its instantly No for me.
Left 4 Dead 2 - E3 Trailer screenshot remade showing The Parish Cemetery. REMAKE / OLD Spent alot of time to match the scene but also make it as realistic as i can.
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Made another one, this time an advertisment at the Kappel's store at Liberty Mall in L4D2 :)
Mr. Whiskers (My OC) with the previous redesign work in a sitting pose. Concept art mostly.
Came back from work to work in Blender again. What have you been modeling lately?
Man I found a candy bar (explodes)
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.










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