Game
Trading Card Maker

2 years ago

Custom "Charge Chips" or what you call them.


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I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

Early birthday present, weeeeee

Version 0.1.0 ● GJ TRADING CARD MAKER

It's a little scuffed.

it's easy to exploit MAGIC & OBJECT Cards, making them overpowered, will probably fix it in the future.

Encounters

Instead of Tall Hayami having an "Interaction scene" like the other characters, she'll have "Encounter scenes".

Version 0.2.0 ● GJ TRADING CARD MAKER 

● Added the "Character, Magic & Object" text that appears under the card name.

● Fixed visual issues.

● Removed Points.

● Magic Cards can no longer be without a Bonus Action.

New Reward Pack. Now with more—

cooking.

EDIT: A proper video with some progress will be uploaded later.

Old cards, example designs for people to go after.

If I'm not the coolest GameJolt Creator, may God strike me down right now!!

I've made 36 cards for the Kuno Deck. A deck can max have 40 cards.

I've been play testing a little. It feels good, and it looks good.

I'll update the game page with more info about the card game, the rules & stuff late, now it's time for bed~