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397
Game
Codename Purgatory (ON HOLD)
2 years ago

Daily Devlog #1


1st Day in and I already added the AI!!
Everything seems to work fine and other than the awful snapping, it works! it will obviously have its own animations for different actions. Trust me I really want to go balls to the walls with the animations and I'm really excited!!

( The sprint speed won't be this fast in the final game by the way lol )

Just a few more mechanics left like collectibles, the tablet, hiding mechanic, and polishing the viewport ( for some reason sometimes all of your items move really far away, especially near some walls let me know if you've had this problem before 🥺 )

After that, I'll start sketching, modeling, making the map, cutscenes, and a few other things that you'll just have to see by playing the game ;)



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🎨 Looking for 3D Artists 🎨

Daily Devlog #8

Modelling/Sculpting Props And Assets

Updates On The Game (and why we're so quiet)

The Rat

HEYHEY! It's been a while...

so cute and marketable! nothing out of the ordinary to see here!

Teaser is very close to being finished!

Really excited to show it to you all. I'm shooting for this week or early next week

Trailer dropping very soon sorry to keep you all waiting

(and sorry for the compression as always <3)

HEYYYYYYYYYYYYYYY

i was feeling a bit 𝓹𝓮𝓬𝓴𝓲𝓼𝓱...

so i decided to combine myself some remodels 𝐓𝐎𝐃𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐘𝐘 this will fill my stomach to the BRIIINK

recently I've been testing out ultrawide format videos because I want to use it for my next video (its not about popgoes)