Game
Codename Purgatory (ON HOLD)

2 years ago

Daily Devlog #4

Animation and Overall Progress


Nothing much happened today, I mostly messed around with the animation tab in Unreal Engine 5 for sequences and cutscenes.

I can say with almost full certainty that the writing for the game's story is 100% now

Trying to make a reveal trailer to show what you can expect when it releases



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If you're wondering why I haven't posted any devlogs lately, its because I'm finishing up the reveal trailer. After which the development of the game will continue again :)

Trailer dropping very soon sorry to keep you all waiting

(and sorry for the compression as always <3)

Updates On The Game (and why we're so quiet)

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

recently I've been testing out ultrawide format videos because I want to use it for my next video (its not about popgoes)

blake popgoes evergreen pixelart

10 years of Gamejolt let's gooo

#spawnday

Daily Devlog #11

A soul desolate

Thanks for the 100 Followers!11!@!!