Game
G4M3R_
9 years ago

Daily DevLog #4


Turrets

5d0b727410bdd.gif

Hey guys, Bennet here.
I’m working on Alpha 0.6 right now, and there is one
mechanic I want to present to you! I’m planning on
programming kind of a turret that sticks to the floor and
walls. Up until now, this is the biggest programming challenge
yet for me (man, my designer must love to see me suffer).
We developed some gameplay elements together, such as weapons,
bosses and zones with different features, and I’m trying to put
them all together to an open test course five of you guys can
download and play, first come first serve. That’s all for today,
the test course will come out early 2017 approximately.

Thanks for reading, Bennet Fear signing out!



0 comments

Loading...

Next up

The Concept Room

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Path of Kami: The Evolution of the Lore

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Shadow The Hedgehog X pixel art

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

My D&D art for my family so far (WIP if you couldn't tell)

it happens

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !