
Next up
Last weekend the GMTK Jam 2020 took place. Here is the devlog of our HyperShift game: https://youtube.com/watch?v=fhGDDSHozcg
I am currently working on the next zone. (*whispers* it's radioactive :D)
I share this screenshot with you before I improve it :)
Oh Yeah! I'm in the process of redoing the level of the forest and I think I did well to research for a month, a graphic style that suits me. Cuz right now !... I don't have the words.
What do you think about grass in the foreground ? It's not too much ?
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
It's time to add effects like wind, particles and many others. (First time I've used the light on Unity)
What do you think about it ?
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
After this weekend's jam, I continue My Granddaddy's missing love and I finished the sewers that are the next zone of the game :)
What do you think ? Follow the game for more content: https://gamejolt.com/games/Grandaddy_missing_love/498966
The enemy was chasing me when, suddenly, he had a sudden urge... (ends the sentence) 😅
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
I'm working on the monster right now. I've improved the attack of the beast, the knock back effect, the death effect and the particles when it gets hit.
What do you think about the monster ? (the graphic design is not complete)
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