
Next up
I know I've neglected this a bit, but i'm getting back to the project. My right-hand man (@NowhereBunny
) has been rather inactive lately. New office WIP models and textures: @MarineBlue ![]()
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
NEW BANNER Drawn by: @MarineBlue ![]()
Speedpaint: https://www.youtube.com/watch?v=A6Y2lFjDWLc PvZ CI's Discord Server (More frequent updates): discord.gg/tBD3hnCpT4
Happy Pride Month to community! ;pp
FNaS 4-0-4 hitting Games For Fans
------ THE WORLDBOTIC BROADCAST ------ Blue's Family Diner will have a small appearance in The Worldbotic Broadcast (@TheWorldboticBroadcast
) with exclusive teasers. See you there!!
Polishing the Horde & Reworking the Basics
Forgot to post but my bobette plush came in recently
I am so happy so, hereβs my favorites of the days I was drawing her
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.
















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