
Next up
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.
FNaS 4-0-4 | Office Footage (Early Stage) It's been a year since the last post. FNaS 4-0-4 is NOT cancelled, it's still under development.
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
Bunnie Rabbot <3
------ THE WORLDBOTIC BROADCAST ------ Blue's Family Diner will have a small appearance in The Worldbotic Broadcast (@TheWorldboticBroadcast
) with exclusive teasers. See you there!!
Forgot to post but my bobette plush came in recently
I am so happy so, hereβs my favorites of the days I was drawing her
I know I've neglected this a bit, but i'm getting back to the project. My right-hand man (@NowhereBunny
) has been rather inactive lately. New office WIP models and textures: @MarineBlue ![]()
NEW BANNER Drawn by: @MarineBlue ![]()
Speedpaint: https://www.youtube.com/watch?v=A6Y2lFjDWLc PvZ CI's Discord Server (More frequent updates): discord.gg/tBD3hnCpT4
Went to a garden recently, brought my friends along ππ
The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable















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