Game
DashBoy
13 years ago

DashBoy 0.40 available!


0.40 Changelog:

*New obstacle: blue block (dash to pass through)

*New enemy: blue ball (dash to pash through, don’t dash and you die)

*New enemy: rocket turret

*Removed the stupid transition when dying

*The player now explodes (similair to the blocks) when killed

*Added background music

*Level 11 is now “Level Eleven”

Added level:

15, 16, 17, 18, 19



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Finished work on the emotions of a new character for the tank universe

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

2d lighting experiment

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Among us_into Madness

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

NEW AWP DESIGN !

Sonic X pixel art.