So. The release date is August 10th. The development is almost complete, but there are a couple of things that are worth finishing. In addition, someone needs to test the game. I would have made a release earlier, but I can not do it because I’m a lazy bone and do everything before deadline. Look like that’s it. Back in the game there will be 3 modes-
1) You will do the attacks yourself.
2) Gaster himself will create attacks.
3) Hardcore. You have 10 lives. Attacks are created incredibly fast and dodge PRACTICALLY impossible.
Next up
>_> Press F
Screenshots
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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