Game
Проклятый омлет (Cursed Omelette) Godot Engine Port (Beta)
1 year ago

Давненько я здесь не постил...


С проектом всё в порядке. Всё еще в разработке. И возможно игра выйдет 31.12.2024

Почему 31.12.2024?

1. У меня будет достаточно времени

2. Иногда у меня бывает выгорание

3. В честь 3 годовщины оригинальной игры.



1 comment

Loading...

Next up

РЕБЯТААА!!!! ИГРА ВЫШЛА!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! КТО НЕ ПОИГРАЕТ, ТОГО УКРАДЁТ DEAD МОРОЗ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

(Данный пост взят у @echostone )

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.