I’ll try to post every day, but I know that isn’t going to happen realisticly. Today I created a test map, a basic player model, a test gun, and some test textured. I am going to work on the player controller for the rest of the day. I’m kinda tired so I will probably get it just working enough to go to bed.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
Strange Umbrella
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Demonstration of the spells and their effects :)!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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