I’ll try to post every day, but I know that isn’t going to happen realisticly. Today I created a test map, a basic player model, a test gun, and some test textured. I am going to work on the player controller for the rest of the day. I’m kinda tired so I will probably get it just working enough to go to bed.
Next up
Regular exercise is key for healthy wings.
Try it out!
I worked so hard to get all four of them to the end safely, but then...
not the greatest house, but it's a house! :D
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Respect (Only TLOZ Players Will Understand)
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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