Sorry I didn’t post yesterday but the wifi decided to not work last night and most of this morning. But progress has been made as part of Dark’s room has been constructed and let me tell you I don’t think I’ll ever use the shadow tool as much at any other point in the design process.
My goodness is it perfect for muting the already dull colours to match our grumpy VHS themed boy haha :D
Next up
Things are progressing nicely in terms of me getting back into the actual game making. Mark's explanatory livestream yesterday was most enlightening and shall prove useful when adding the events of Damien into the game. Until then here's pixel Actor Mark!
Shadow The Hedgehog X pixel art
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Update 2.627
New challenges & new effects!
Terraria
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?
for the past 2 days I finally made the first demo build of shurugami
you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507
tell me what you think!
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