Game
Rogue Cadet
9 years ago

Day 151


Day 151: Today, I’m sick. I warned you yesterday, that I might take some days due to inability to work. Well instead of wishing for a swift death like every time I get sick. This time I’m just mildly annoyed by the symptoms. Yes I’m more tired than usual, yes my throat is painful. But it’s in a weird state where I kinda can work, but not really too… So I did a compromise and slept a lot, but still worked. So here we are, day 151.

Daily interesting stuff:

Tasks done:

  • Implemented a feature where, when some things happened to the ship, you get a text feedback. For example when you take a gold going, it shows how much money the coin was worth. There’s also when you take a hit or when you take a potion. I could get in the details of how I implemented it, but it was really straight forward and I’m in some kind of sickness induced lethargy. So expect the minimum for today’s log. That you’re not reading anyway, ‘cause you don’t exist, and no one reads that.

  • Started making a more visual feedback of the weapon cooldown. That was something like a danger sign blinking on the player ship. But I thought it would impact visibility too much. So I ditched the feature. After all, you already have a sound feedback and the cooldown bar. Granted it’s not in the middle of the screen, but it should be sufficient.

  • Made the stock feedback more visible. You know the feature, every ship has a finite stock that slowly replendish in time. So you need to know how many ships left of any kind you have. There’s a text for that. But it was a small text. So I made it bigger. Oh, and when you don’t have any ship in stock, it turns red. So you’re not all like “wait WTF, why can’t I take this awesome ship?”.

  • Tried to not die. Did I mentioned how much I hate being sick? Well it’s awful. I didn’t do much today, but it still feels like I did an insurmountable amount of work. But hey at least I shouldn’t be late for finishing this sprint this week. Ok so kno



0 comments

Loading...

Next up

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Terraria

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

Annie of the stars

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

I hate that stupid cupcake.

(New FNAF Friday show this week) (was sick for the last few days, sorry)