Game
Super Tetromino!
9 years ago

DAY 2 || BASIC (UNROTATED) SHAPES DONE


The game now has full collision support for all basic shapes. Also I added support for drawing cubes into the engine.

This will allow me to draw a cube, which has one symbol on each side.
Each symbol indicates the next shape that will be spawned.
I know that there are 7 shapes, so one shape will be interchanged if the 7th is next.

Also I added “sliding” support.

Also I fixed the weird collision error I showed in the last update.
Here is what the game currently looks like:

5d0b35f25eaf7.gif

In the top left you can see the indicator cube I was talking about.
Atm its rocking around based on time and the cosine and sine functions. It still has the “hbox” (hitbox) texture as a placeholder on it.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Another house i made long time ago.

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Demonstration of the spells and their effects :)!