Game
SpaceFighters: an unpolished game in space.
7 years ago

Day 2 to 5 progress. (Currently on day 6 but made nothing yet)


I’m sorry I didn’t make any log in the previous days but I was really busy and the little free time I had was spent playing Quake with my friends, so I made:
-The enemy smarter.
-A menu and options.
-A procedural spawn system for the enemies and the obstacles of the map.
-An energy system for the player.

5d09f3fc500bc.gif

I still need to do:
-A final boss.
-More enemies.
-An upgrading system.
-Some more polishing.

Hope I’ll make it in time! My musicist made a track for the gameplay but it still needs to be refined (will probably release it tomorrow), another session of programming awaits me, wish me luck!



0 comments

Loading...

Next up

Day 1 progress

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

Szayel Aporro Granz - Bleach

Made my first ever animation.