Game
SpaceFighters: an unpolished game in space.
7 years ago

Day 2 to 5 progress. (Currently on day 6 but made nothing yet)


I’m sorry I didn’t make any log in the previous days but I was really busy and the little free time I had was spent playing Quake with my friends, so I made:
-The enemy smarter.
-A menu and options.
-A procedural spawn system for the enemies and the obstacles of the map.
-An energy system for the player.

5d09f3fc500bc.gif

I still need to do:
-A final boss.
-More enemies.
-An upgrading system.
-Some more polishing.

Hope I’ll make it in time! My musicist made a track for the gameplay but it still needs to be refined (will probably release it tomorrow), another session of programming awaits me, wish me luck!



0 comments

Loading...

Next up

Day 1 progress

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Another house i made long time ago.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Made my first ever animation.