Game
Brilliance: An interstellar journey
11 years ago

Day 3


It’s day three of #adventurejam, and I have the first half of the game done!

Of course, that doesn’t include fleshing out the story with any optional content. If all I get done is the primary storyline, at least it will be playable when the jam ends.

The “LucasArts philosophy” of adventure games says the player should never die or reach a dead-end. For playing long games, I really appreciate this choice. For short gamejam games, I understand using dead-ends as a narrative device, because the game’s length might only be 10 minutes maximum. Forcing a player to replay that 10 minutes isn’t too egregious as to be unfair. My game will include some of these dead-ends as part of the narrative.

I’m going to try to make those pathways very short, and incredibly apparent.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

"Our work is never over" they said.

Family band complete!

Finished work on the emotions of a new character for the tank universe

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Made my first ever animation.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I made a small jungle house.

New Teasers!