I worked like 4 hours on the game toady and finished a few things.
I added new astroids, fixxed a few major bugs and reworked the whole UI.
It still looks terrible but its just a placeholder.
Furthermore i managed it to add a health system. Astroids can damage your ship if you collide with them. The health systems works perfectly together with a few particle systems that show you in addition to the gui in what condition your ship is.
Thats all from today! I will post a screenshot of the particle systems right now. The closed alpha will start tomorrow and will unlock the game for a few friends of mine. Stay tuned!
Next up
Super secret update friday!
Zombies are now a bit... Lets say "more motivated" in the darkness of the night!
Just a little clip of me building a frighter ship! MONONAUTS is a little demo experiment which I made within a few days. Try it out and tell me what you think! :)
Main Menu prototype is finished :)
Still working on the Ships
A badly damaged ship
Released a very little very unfinished something!
Medieval times with zombies was always a thing I dreamed off so I messed around with the idea a bit in the past few weeks. This is by no means a finished game! But if you have fun with it: Go ahead!
One of the new planets im currently working on
If you ever wanted to get a better/closer look at your nemesis, this is her! During development I nicknamed her "Emma"
Its almost been a year since I developed "9:16" and im still proud of what I achieved! I tried to push the visuals to be as photorealistic as possible and keep the gameplay as immersive as I could. Give it a try and tell me what you think :)
Just uploaded a little prototype I made within just a few days for fun! Maybe someone will have some fun with it :)
You can built a little big ship and navigate through astroids. Thats it!










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