I worked like 4 hours on the game toady and finished a few things.
I added new astroids, fixxed a few major bugs and reworked the whole UI.
It still looks terrible but its just a placeholder.
Furthermore i managed it to add a health system. Astroids can damage your ship if you collide with them. The health systems works perfectly together with a few particle systems that show you in addition to the gui in what condition your ship is.
Thats all from today! I will post a screenshot of the particle systems right now. The closed alpha will start tomorrow and will unlock the game for a few friends of mine. Stay tuned!
Next up
A badly damaged ship
Soon you will be a part of it.
One of the new planets im currently working on
In 2019, 6 young adults disappeared in and around Blackwood County, Virginia, USA.
Now it is all up to you.
I'm more than excited to launch this games EARLY ACCESS! Its really been a passion project for me and I cant wait for your feedback! :)
Super secret update friday!
Zombies are now a bit... Lets say "more motivated" in the darkness of the night!
Finally happy with the "indoors" part of the game! Adding a small, closed off area to the open world of the forest was challeging but worth it. Lots of enviromental story telling in this one! :)
If you ever wanted to get a better/closer look at your nemesis, this is her! During development I nicknamed her "Emma"
Its almost been a year since I developed "9:16" and im still proud of what I achieved! I tried to push the visuals to be as photorealistic as possible and keep the gameplay as immersive as I could. Give it a try and tell me what you think :)
Main Menu prototype is finished :)
working on explorable planets :D










0 comments