I worked like 4 hours on the game toady and finished a few things.
I added new astroids, fixxed a few major bugs and reworked the whole UI.
It still looks terrible but its just a placeholder.
Furthermore i managed it to add a health system. Astroids can damage your ship if you collide with them. The health systems works perfectly together with a few particle systems that show you in addition to the gui in what condition your ship is.
Thats all from today! I will post a screenshot of the particle systems right now. The closed alpha will start tomorrow and will unlock the game for a few friends of mine. Stay tuned!
Next up
Just a little clip of me building a frighter ship! MONONAUTS is a little demo experiment which I made within a few days. Try it out and tell me what you think! :)
Soon you will be a part of it.
Main Menu prototype is finished :)
Still working on the Ships
Finally happy with the "indoors" part of the game! Adding a small, closed off area to the open world of the forest was challeging but worth it. Lots of enviromental story telling in this one! :)
A small space station overview
Released a very little very unfinished something!
Medieval times with zombies was always a thing I dreamed off so I messed around with the idea a bit in the past few weeks. This is by no means a finished game! But if you have fun with it: Go ahead!
A badly damaged ship
Sneak peak: Alpha2 Sector - avaible in next update!
One of the new planets im currently working on
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