Another day has passed and i finished the open alpha build. It still misses a lot of major content like hyperdriving and upgrading your ship, but i wil release a open alpha test build tomorrow so i maybe get some feedback.
In addition to that i startet working on the second sector system which i call alpha2 while the first sector avaible in the first alpha release is called alpha01.
Good night!
Next up
Released a very little very unfinished something!
Medieval times with zombies was always a thing I dreamed off so I messed around with the idea a bit in the past few weeks. This is by no means a finished game! But if you have fun with it: Go ahead!
Still working on the Ships
Sneak peak: Alpha2 Sector - avaible in next update!
Soon you will be a part of it.
Hey everyone! I just wanted to quickly announce that 9:16 is now free for everyone to download! It's been a while since I worked on this project and I decided that I want everyone to experience this unique project instead of hiding it behind a paywall!
If you ever wanted to get a better/closer look at your nemesis, this is her! During development I nicknamed her "Emma"
A small space station overview
Its almost been a year since I developed "9:16" and im still proud of what I achieved! I tried to push the visuals to be as photorealistic as possible and keep the gameplay as immersive as I could. Give it a try and tell me what you think :)
Super secret update friday!
Zombies are now a bit... Lets say "more motivated" in the darkness of the night!
One of the new planets im currently working on
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