
Next up
Day 7 of Exo squad: Charger, being the newest member of the team is the least notorious. Only helps with her job as the new stealth robot. We are sure that Spider won't have a mental breakdown about being replaced. Nope, not at all.
Day 3 of Exo squad: As the heavy artillery unit of the group, Flare isn't very mobile or talkative. But if you get to know him up close, he is much more than a big guy with a big cannon. He has interest besides shooting shells. #ArtWeeklies
Drew this pirate Kirby for fan art Friday. I decided to diverge from my regular artstyle for this one. #FanArtFriday
Day 2 of Exo Squad: Brimstone is the "tactician" of the group, even though her tactics are mostly "Lets blow that up". However, also being an explosives expert "blowing that up" actually works. Sometimes. #ArtWeeklies
Day 5 of Exo squad: You wouldn't think the gunner is a good conversationalist. Mettle could prove you wrong there. While not very "clever" he a fun person to hang with if you don't mind evil killer robots in your party. #ArtWeekly
Last of Exo squad: Commander may not look that scary at first. But don't let his small size fool you. He is a cold as steel tyrant, that rules with a *literal* iron fist over the entire base. He also has some temper issues (who would have known).
Inayah - Life After Gods is OUT NOW on Steam!
Celebrate the game's release by completing our quests!
You can play the demo or get the full game at https://bit.ly/steaminayah
Day 1: Jockey. What he lacks in tactics, guns or any kind of range to his attacks: he makes up for in sheer speed and two blazing hot falcon blades on the backs of his arms. More of Exo squad to come later. #ArtWeekly
0 comments