Today i’ve done a few things:
1- Added a sprite for when the shield’s on.
2-Added collision with the “Asteroids”.
3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.
Today i’ve done a few things:
1- Added a sprite for when the shield’s on.
2-Added collision with the “Asteroids”.
3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.
Day 1 progress
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I worked so hard to get all four of them to the end safely, but then...
My D&D art for my family so far (WIP if you couldn't tell)
Alone Together....
0 comments