Today i’ve done a few things:
1- Added a sprite for when the shield’s on.
2-Added collision with the “Asteroids”.
3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.
Today i’ve done a few things:
1- Added a sprite for when the shield’s on.
2-Added collision with the “Asteroids”.
3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.
Day 1 progress
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Family band complete!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I worked so hard to get all four of them to the end safely, but then...
Cash Banooca
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