Today i’ve done a few things:
1- Added a sprite for when the shield’s on.

2-Added collision with the “Asteroids”.

3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.

Today i’ve done a few things:
1- Added a sprite for when the shield’s on.

2-Added collision with the “Asteroids”.

3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.

Day 1 progress
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Microsoft Windows XP Unprofessional (windows logo prototype)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Only true badasses may pass! #conceptart #art #gamedesign
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
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