Today i’ve done a few things:
1- Added a sprite for when the shield’s on.

2-Added collision with the “Asteroids”.

3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.

Today i’ve done a few things:
1- Added a sprite for when the shield’s on.

2-Added collision with the “Asteroids”.

3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.

Day 1 progress
Showing off player 2 😎
What do you think?
Why walk when you can jump?
Regional Bulbasaur. #Pokemon
not the greatest house, but it's a house! :D
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Super Sonic Pixel art.
NEW AWP DESIGN !
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
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