Today i’ve done a few things:
1- Added a sprite for when the shield’s on.

2-Added collision with the “Asteroids”.

3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.

Today i’ve done a few things:
1- Added a sprite for when the shield’s on.

2-Added collision with the “Asteroids”.

3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.

Day 1 progress
Bandana Dee the Dream Friend
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Have a good Boi
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
What you all think
So here's the first of the zodiac signs i will make for the next weeks.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Why walk when you can jump?
0 comments