Today i’ve done a few things:
1- Added a sprite for when the shield’s on.

2-Added collision with the “Asteroids”.

3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.

Today i’ve done a few things:
1- Added a sprite for when the shield’s on.

2-Added collision with the “Asteroids”.

3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.

Day 1 progress
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Terraria
Regular exercise is key for healthy wings.
Try it out!
An infected room from the second part of Cybel ! Are you up for some cleansing?
My D&D art for my family so far (WIP if you couldn't tell)
Only true badasses may pass! #conceptart #art #gamedesign
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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