Game
SpaceFighters: an unpolished game in space.
8 years ago

Day 6 (This time I'm not late)


Today i’ve done a few things:

1- Added a sprite for when the shield’s on.

5d09ee097ecf7.gif

2-Added collision with the “Asteroids”.

5d09ee0a54dc2.gif

3-Added a round system that enables me to design each round (in means of enemy spawn and frequency) but also makes it procedural.

5d09ee0b4ee5e.gif


0 comments

Loading...

Next up

Day 1 progress

art comission.

Chiaki Nanami!

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100