Since I’m not able to work on my game the next two days, I’ve decide to declare it ‘stable/finished’.
Again some facts:
every assets are ship within Javascript code. No external files.
Music is made using http://sb.bitsnbites.eu/ and javascript player.
song is a js file (song.js)
Assets are created using piskel and I’ve copied the data:urls out of their fileformat.
Game-Engine is phaser.io!
I’ve made this (simple) game to experiment with those techniques. I’m write a post mortem with all my lessons learned ;)
Have fun playing this tiny game.
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