Game
Not On My Watch
13 years ago

Day 9 - boring but important stuff done


Decided to put the hostages kind of objective to after the contest and implemented an objective to recover microchips. There are N microchips in each level and the player needs to either take or destroy them all to complete this objective.

The objective system is working, when all bad guys are killed and all chips are dealt with an end level window pops up with statistics and a next level button.

A tutorial system AND a tutorial level are also there. But It’s the only level so far.

Tomorrow is the last day. I hope to get a couple more levels at least, and a simple intro screen.



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Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Showing off player 2 😎

What do you think?

Szayel Aporro Granz - Bleach

Cash Banooca

not the greatest house, but it's a house! :D

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

:] me sigue sin gustar

:] I still don't like it

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this