Game
Not On My Watch
13 years ago

Day 9 - boring but important stuff done


Decided to put the hostages kind of objective to after the contest and implemented an objective to recover microchips. There are N microchips in each level and the player needs to either take or destroy them all to complete this objective.

The objective system is working, when all bad guys are killed and all chips are dealt with an end level window pops up with statistics and a next level button.

A tutorial system AND a tutorial level are also there. But It’s the only level so far.

Tomorrow is the last day. I hope to get a couple more levels at least, and a simple intro screen.



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!

brung back my old oc plus a new one

...they don`t have names yet tho

Levels' maps.

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)