Day by day development is getting better and better now
Development is going exactly as me and @MysticStudios
planned
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Hello everybody We are looking for people who are willing to help in my project with modelling and animations and programmers who want to volunteer to help me on this project
This project is a complete revamp of hello neighbor if you played the prototype
decided to make a Environment update and change the season to autumn as I think autumn suits it more for classet
I decided to remake the game's logo but
Here's a work in progress of the new logo for the game
I will release the final version later
Model made by @ViktorTM
he dubbed it BALLâ„¢ based on this concept art
Here's some new progress on the demo
-the neighbor will be improved
-the forest map with the son entity
-the realistic movement we aim for this game
-hopefully original made music
And more
DM me if interested in helping me discord will be in comments
Hello neighbour classets is the ultimate fix up of the previous versions in my opinion
Here's another sneak peek of the progress we are making
Unlike the devil within this game will be challenge thanks to my improvement in programming
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Hello neighbor the Devil within has been slow in development for a great reason the pre alpha aims to improve what was bad in the prototype also soon I will be updating the game page Also here's the game over screen for a character in the game
We got big plans for alpha 1 of the game once the pre alpha is finished
But alpha 1 will take place in a countryside instead of a dark forest like area (more in the comments)
Here's a Wip of the new Raymond Thorne / the neighbor house
New textures new models and brand new art style which takes more of a realistic approach And hopefully everyone is as excited as I am for this alpha we still have a long way until that yet sadly
here's some recent pics of the neighbor's backyard










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